Skip to content
FREnglish version : EN
Install

scenekit-product-stages

dembsky/PropMotion / scenekit-product-stages

animates a 3D object in SwiftUI , which improves: real shadows, smooth animations, haptic feedback

score 9/10no risk114 repo stars

Details

judge’s score
9/10
place
outside the packs
publisher
dembsky
status
new
skill’s last commit
Aug 15, 2026
repo stars
114
main type
iOS

Judgement

Very precise iOS skill, with real pitfalls and verifiable Swift code (v1.9.0). Broad scope for a single topic, and SceneKit is in maintenance. Limited review: SKILL.md and annexes truncated, low confidence.

reservations

  • SKILL.md truncated at 24,000 characters out of 27,628: the end of the checklist and instructions could not be read.
  • Annexes truncated (baked-animation, camera-choreography, deformable-surfaces, first-frame-and-warmup) and fog-and-mist-sheets nearly absent (31 characters).
  • About fifteen cited references are not provided (stage-recipe, shadows-and-lights, mesh-surgery, etc.); their quality is not assessed.
  • SceneKit is in maintenance mode, as the skill itself admits; narrow scope but very broad content.
sub-scores
Triggering
2/2
Added value
2/2
Precision
2/2
Scope
1/2
Quality
2/2

Alerts

no alerts

Neither the static scan nor the judge flagged a risk for this skill.

Original description

Build and debug SceneKit scenes where one 3D object (a product, badge, coin, wheel) performs on a transparent stage inside a SwiftUI app - studio lighting, real shadows, baked keyframe choreography, hand-rolled physics, gestures and haptics, multi-scene sequencing. Use when working with SCNView or S…

added on Oct 19, 2026 · license MIT